30 FPS		("medium" quality is recommended)
half the filesize
Some scene animations messed up slightly due to combining duplicate resources.
	Easy to fix, click the problematic symbol, then click "swap", pick correct movieClip to use
Each scene is a movieClip, instead of directly placing objects on _root  (organized & fewer layers)
music system
	MUSIC.play("songName");
	music files should be mono, music system simulates stereo
	can loop seamlessly  (if the original music loops seamlessly)
		tutorial video link
	To add more music:
		add file
		right-click in library
		click "linkage"
		click top "check-box
		give the song the name you intend to use with play()
new sound system  (prev method still works)
	usage:
		SOUND.gotoAndStop("boing");
	To add a new sound:
		add a frame to the sound system
		give it a label
		attach a sound below it
player was completely reprogrammed
	persistant settings are stored in PLAYER_DATA  (can be accessed from anywhere)
	player can be accessed from anywhere by using PLAYER
Explain PLAYER_DATA settings
Explain player settings
Scrolling system was replaced  (no vCam)
All code should go inside its movieClip instead of ON it.
	Convenient because you won't have to copy code.
	Except for buttons
check-points reprogrammed  (you can have an infinite number of them)
"talk" movieClip changed.
	click "talk" movieClip
	click "parameters" in the properties
	enter your text.
level background gets turned into a picture
	(cannot animate)
	(improves performance)
	"topLeft" movieClip must be in "frozenBackground" movieClip 
		to tell the level where the start drawing from.
Build level:
	place objects into a couple layers based on whether:
		behind or in front of player
		animate or not
	layers:
		overScene		(anim/frozen scenary)
		player
		interactive	(interactive objects)
		animScene		(animated scenary)
		frozenScene (frozen scenary)
	Afterwords, copy the contents of "frozenScene" into
	movieClip named "frozenBackground"
		Lock all layers except "frozenScene"
		Select all
		Copy
		Double-click "frozenScene" movieClip
		Ctrl+Shift+V  (paste in same positions)
		delete "frozenScene" layer
	Objects can be moved back out the same way
		Cut  (from within "frozenBackground")
		Paste in place	(on intended layer)
Demo video:
	level building
